Perhaps I'm jumping the gun and these simply haven't been committed yet, but two bugs from r181 that have been marked as fixed still persist in r182.
I am referring to the one that causes a crash about 30 seconds into my levels and the fact that player colours cannot be changed. Both of these, as you know, are Zdoom bugs. I noticed that the revision that fixed these in Zdoom updated the following 2 files:
thingdef_properties.cpp
d_dehacked.cpp
So I checked that there was nothing GZdoom specific in them and then copied them over to my own project and compiled a modified r181 for myself. Both bugs seem to be fixed by doing this.
However, I just updated my unmodified r181 to r182 expecting to see those two files be updated but only these two files were updated:
gl_data.cpp
p_setup.cpp
And these seem to be related to a UDMF fix.
On compiling r182, the player colour bug and the crash still happen.
r182 two bugs not fixed
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I just spotted that the threads about them on here got moved to closed shortly before I noticed that r182 was online but r182 didn't have the fix. So I was just double checking that they hadn't slipped through somehow.
I just noticed r183 is up (c/w those files) so I'll compile it and put it in the DRD directory before I go to bed.
