[won't change]BSP to bend dynamic lights

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BlackFish
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Joined: Thu Sep 01, 2005 18:33

[won't change]BSP to bend dynamic lights

Post by BlackFish »

I dont know how to explain this, but normal games have BSP bend the dynamic light rather than the ugly look GZdoom produces.

http://max2.tradingsystems.net/DOOM0036.jpg
http://max2.tradingsystems.net/DOOM0037.jpg


Anyway to change this? If you do will it cause fps lag?
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Graf Zahl
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Post by Graf Zahl »

You need some much more complex lighting system to achieve this. Without precalculated light maps and complex data structures (PVS) the processing time is prohibitive. If you check out Doomsday you will see similar effects. The only port that does it differently is Vavoom but that is using the approach I described. Don't expect this to change because then I'd have little time to do anything else anymore.
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