Let say... angle 32°, they are here, angle 33° they have disappeared.


2) Trying to figure out how to make Gzdoom compatible an area (perfectly displayed by ZdoomGl, and working perfectly well, which was not the case for Gzdoom...), I had the idea to try to remove all the textures.
It worked !!
I was happy... But, suddenly, I see a horrible white texture replacing an empty space, where there was no texture...
On a certain angle, nothing is displayed, and it's perfect. But if the angle is changing, white appears.
I'm not sure, but it seems to me that this white appears only if I play with monsters. When I play with "No monsters", this white texture is not replacing every missing texture.