I'm thinking the bold part doesn't belong in there. GZdoom starts up in OpenGL mode fine.FMOD Sound System, copyright � Firelight Technologies Pty, Ltd., 1994-2008.
V_Init: allocate screen.
Switching to OpenGL renderer...
You must restart GZDoom to switch the renderer
S_Init: Setting up sound.
ST_Init: Init startup screen.
P_Init: Checking cmd-line parameters...
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
TEAMINFO_Init: Load team definitions.
LoadActors: Load actor definitions.
R_Init: Init Doom refresh subsystem.
[r278] False error message during startup
Moderator: Graf Zahl
- Agent ME
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[r278] False error message during startup
When I start GZdoom, here's a snippet of the startup log:
- Enjay
- Developer
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Is this on your Linus setup? I don't get that at all with my XP one.
FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2008.
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
P_Init: Checking cmd-line parameters...
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
TEAMINFO_Init: Load team definitions.
LoadActors: Load actor definitions.
R_Init: Init Doom refresh subsystem.
- Agent ME
- Posts: 229
- Joined: Mon Jan 02, 2006 12:39
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact: