It would be neat if you could tag a model with TURNROLL or TURNROLL #.
The number sign would be how much the model would be affected.
Directional rolling tag for 3D models.
Moderator: Graf Zahl
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Directional rolling tag for 3D models.
DooM engine editing furry geek... Haters gonna hate. ;3
- Graf Zahl
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Spleen, now that you mention it... I would actually love to have model rotating functions either through ACS or DECORATE.
I found some old code I messed around with in DarkBASIC way back then that basically adjusts a car's orientation correctly on irregular terrain and it would be great if I could port over the math into GZDoom for my zombie mod which features drivable cars...
I found some old code I messed around with in DarkBASIC way back then that basically adjusts a car's orientation correctly on irregular terrain and it would be great if I could port over the math into GZDoom for my zombie mod which features drivable cars...
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I thought of that, but it wouldn't be as smooth as being able to do it precisely in real-time, which constantly adjusts itself to the terrain below it. Also, I can't have wheel animations then (well actually I could but it would involve creating lots of states - each "rotation" needs its own set of wheel animation). All in all, it would be a lot of work for something that doesn't look very convincing.
Come to think of it, it wouldn't work anyway because the car should be able to dynamically rotate along the X and Z axis and no amount of predefined rotations can cater to a dynamic combination of rotations...
(Hope I made sense heh)
Anyway, it's just nice to have but not necessary. If there was no such feature, then I don't think I'd really care if the car remains perfectly horizontal eventhough it's on slopes or irregular ground...
Come to think of it, it wouldn't work anyway because the car should be able to dynamically rotate along the X and Z axis and no amount of predefined rotations can cater to a dynamic combination of rotations...
(Hope I made sense heh)
Anyway, it's just nice to have but not necessary. If there was no such feature, then I don't think I'd really care if the car remains perfectly horizontal eventhough it's on slopes or irregular ground...
