[can't fix myself]cata.wad (Catastrophe) doesn't even start

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NeoHippo
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[can't fix myself]cata.wad (Catastrophe) doesn't even start

Post by NeoHippo »

Catastrophe, by Magikal, runs ok in ZDoom96x, but will not start with GZDoom9.9.
The "ZDoom Fatal Error" screen appears, just blank, without any logged events at all.

http://www.doomworld.com/idgames/index.php?id=11729
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Nuxius
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Post by Nuxius »

This also happens in 0.9.11, and it crashes because of a stack overflow.
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Graf Zahl
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Post by Graf Zahl »

The internal node builder doesn't like this level. Unfortunately this is something Randy has to fix. Just build external GL nodes with GLBSP and it will work.
razor
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Post by razor »

Tried that suggestion. Checked and now has GL5 nodes, so I really did run glbsp,yet still crashes
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Graf Zahl
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Post by Graf Zahl »

Did you build them as a .GWA file or integrate them into the WAD itself?
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Post by razor »

Into the level. GWA files suck :roll:
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Graf Zahl
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Post by Graf Zahl »

Ok, then there seems to be a problem. As a GWA file it loads.
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Graf Zahl
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Post by Graf Zahl »

Ugh... That was stupid. Fixed that, at least.
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