Just noticed this very minor problem. If you are playing a DM game and you kill yourself, you get a frag taken away. This can take you into minus frags.
If you are using AltHud, then the minus (-) sign in front of your frag count is missing. It works in all other HUD/Bar modes, so it's just an ALtHUD thing.
[fixed]Minor (or minus) bug with AltHUD DM frag counting
Moderator: Graf Zahl
- Enjay
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- Graf Zahl
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Fixed.
You can do it yourself. Extract FONTDEFS from GZDOOM.WAD and replace the font definition with:
You can do it yourself. Extract FONTDEFS from GZDOOM.WAD and replace the font definition with:
Code: Select all
HUDFONT_DOOM
{
- STTMINUS
0 STTNUM0
1 STTNUM1
2 STTNUM2
3 STTNUM3
4 STTNUM4
5 STTNUM5
6 STTNUM6
7 STTNUM7
8 STTNUM8
9 STTNUM9
NOTRANSLATION 109 // don't touch the shadow color!
}
- Enjay
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OK, well that was easily done. The minus sits a little low compared with the other numbers though. I guess it's just sitting the bottom of the graphic in line with the numbers.
Whilst we are on about the AltHUD, what are the ST and AC stats below the kills (etc)? I'm assuming they are Armour Class and Strength (Strife?).
Whilst we are on about the AltHUD, what are the ST and AC stats below the kills (etc)? I'm assuming they are Armour Class and Strength (Strife?).
- Graf Zahl
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- Enjay
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