In this testmap, there is a coloured fog in the normal 209 sector,
but in the 209 sector under the 3D floor, the coloured fog does not want to display.
[1200] No coloured fog under 3D floor
Moderator: Graf Zahl
- NeoHippo
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[1200] No coloured fog under 3D floor
TAtL, tU, aE
- Graf Zahl
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- NeoHippo
- Posts: 408
- Joined: Tue Sep 13, 2005 0:47
- Location: British Columbia Canada
Ah, bummer.
I had read TUD's thread, which was left somewhat open-ended, so I was bit prepared for the disappointment.
Thanks for the quick reply.
I had read TUD's thread, which was left somewhat open-ended, so I was bit prepared for the disappointment.
Thanks for the quick reply.
TAtL, tU, aE
- The Ultimate DooMer
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Re: [1200] No coloured fog under 3D floor
I eventually solved it by converting to 3D floor water. Only problem with this method is that any fog in the sector the water is being put in will mix with the underwater fog effect (which I don't mind tbh, at least I solved the water fog issue) and you won't be able to use the "eyes go above/below fake floor/ceiling" sector action things. (a script that checks player z-height will workaround this)
- Graf Zahl
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Re: [1200] No coloured fog under 3D floor
Closes because it's a duplicate.
Also please note that this is an extremely non-trivial fix so it's rather unlikely that it ever gets fixed.
Also please note that this is an extremely non-trivial fix so it's rather unlikely that it ever gets fixed.