When screenblocks <= 10 and vid_renderer=1, the chicken “weapon” sprite in Heretic after running the “morphme” ccmd is displayed offset to the top a little (so you see a gap).
(The sprite is drawn correctly with vid_renderer=0.)
1.2.01: Heretic Chicken sprite offset
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Re: 1.2.01: Heretic Chicken sprite offset
No gaps for me. What resolution and aspect ratio are you using?
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Re: 1.2.01: Heretic Chicken sprite offset
aspect ratio: 4:3
renderer: opengl
fullscreen: yes/no
enable 5:4 aspect ratio: yes
Resolutions in which this happens: 480x360, 512x384, 640x400, 640x480, 720x540, 800x600
renderer: opengl
fullscreen: yes/no
enable 5:4 aspect ratio: yes
Resolutions in which this happens: 480x360, 512x384, 640x400, 640x480, 720x540, 800x600
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- Enjay
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Re: 1.2.01: Heretic Chicken sprite offset
Aha! It's the lack of status bar stretching that does it. (One of the few display options that you didn't mention.
)

- Graf Zahl
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Re: 1.2.01: Heretic Chicken sprite offset
Fixed - at least in the resolutions I tested this.