
[spoiler]ACTOR 1
NAME "Shop-o-matic"
DIALOG "Hello soldier! What do you want to buy? We have four offers for you! First off, a Medikit for 25 gold, i'm sure you will get an use from it! a box of clip ammo for your pistol, useful against enemies! Only for 50 gold. Got enough of enemies destroying your soldier suit? We present you the classic 22nd-century genius Green Titan Armor, it will take up about 25 bullets before it breaks. Only for 100 gold"
IF_ITEM 2
IF_ITEM2 0
IF_ITEM3 0
CHOICE
TEXT "Medikit"
GIVE 188
LINK -1
YES "HERE YOU GO SIR."
NO "GO TAKE AN ASSIGNMENT AND EARN MONEY"
LOG 0
COST 2 * 25
ALTCOST 0 * 0
;
CHOICE
TEXT "CLIP OF BULLETS"
GIVE 179
LINK -1
YES "TAKE THE BOX AND BLAST AWAY!"
NO "YOU CAN DO BETTER THAN THAT"
LOG 0
COST 2 * 50
ALTCOST 0 * 0
;
CHOICE
TEXT "GREEN TITAN ARMOR"
GIVE 180
LINK -1
YES "HAVE A SAFE MISSION!"
NO "SORRY, PAY ME FIRST!"
LOG 0
COST 2 * 30
ALTCOST 0 * 0
;
END[/spoiler]
[spoiler]actor Money : Inventory 21111
{
ConversationID 2
inventory.amount 1
inventory.maxamount 0x7FFFFFFF
inventory.pickupmessage "Picked up some dropped money.."
inventory.icon "MONEA0"
spawnid 2
+inventory.alwayspickup
+inventory.invbar
States
{
Spawn:
COIN A -1
loop
}
}
actor ItemChecked : Inventory
{
inventory.pickupmessage ""
inventory.pickupsound ""
inventory.maxamount 1
states
{
Spawn:
TNT1 A -1
stop
}
}
actor Money1000 : CustomInventory 10108
{
inventory.pickupmessage "Picked up $1000, BINGO"
inventory.maxamount 0x7FFFFFFF
+ALWAYSPICKUP
states
{
Spawn:
CHST A -1
stop
Pickup:
TNT1 A 0 A_GiveInventory ("Money", 1000)
stop
}
}[/spoiler]
Also, are MOBJ IDs only way to do that? Sorry but i can't resort to dehacked for that. I need that in DECORATE