

Not too obvious in that pic but I have seen it much more obvious in a real game.
Try the attached file. Load the zip, make sure lights.pk3 is loaded, summon "test01" give yourself a plasma rifle and shoot the moisture evaporator.
Moderator: Graf Zahl
Code: Select all
// Zombies
flickerlight2 ZOMBIEATK
{
color 1.0 0.8 0.2
size 48
secondarySize 56
interval 1
offset 0 40 0
}
object ZombieMan1
{
frame POSSF { light ZOMBIEATK }
}
Nash wrote:What happened to works for me (tm)?
Enjay wrote:It looks like the recently fixed brightmaps bug, but this mod doesn't contain any brightmaps.