camera textures in deathmatch
Moderator: Graf Zahl
- TaBaR
- Posts: 33
- Joined: Tue Sep 12, 2006 15:40
camera textures in deathmatch
SetCameraToTexture is not working in deathmatch.
- TaBaR
- Posts: 33
- Joined: Tue Sep 12, 2006 15:40
Re: camera textures in deathmatch
this is an example map. i wanted to have the DM starts in an area with 4 cams to give the player a choice to start.
the cam texture works in normal play but is blank in DM. ?
the cam texture works in normal play but is blank in DM. ?
- Enjay
- Developer
- Posts: 4748
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
- Contact:
Re: camera textures in deathmatch
You're going to kick yourself.
It doesn't work because the camera is only flagged to appear in single player and coop. Change the flags and it works in DM too.
It doesn't work because the camera is only flagged to appear in single player and coop. Change the flags and it works in DM too.

- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
- TaBaR
- Posts: 33
- Joined: Tue Sep 12, 2006 15:40
Re: camera textures in deathmatch
duuuuu!
thanks i keep forgetting the flags.
thanks i keep forgetting the flags.
- TaBaR
- Posts: 33
- Joined: Tue Sep 12, 2006 15:40
Re: camera textures in deathmatch
another cam question: can the cam thing be viewed in doombuilder2 3d mode?
- Gez
- Developer
- Posts: 1399
- Joined: Mon Oct 22, 2007 16:47
Re: camera textures in deathmatch
The cam object? Yes. The view from the camera projected on the texture? No.
- TaBaR
- Posts: 33
- Joined: Tue Sep 12, 2006 15:40
Re: camera textures in deathmatch
how? player weapons monsters and other things show up but not the camera thing.