Good news!

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
[Home] [Download] [Git builds (Win)] [Git builds (Mac)] [Wiki] [Repo] [Bugs&Suggestions]

Moderator: Graf Zahl

User avatar
justin023
Posts: 165
Joined: Wed Sep 21, 2005 10:51
Location: Illinois
Contact:

Post by justin023 »

Cutmanmike wrote:Now if only I could figure out how to do slopes with 3d floors..
It's basically the same as transferring a floor or ceiling slope with the copy slope things.
Locked

Return to “GZDoom”