[1.4.8] Bug: HeXen - Fighter Fléchette

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RaVeN
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[1.4.8] Bug: HeXen - Fighter Fléchette

Post by RaVeN »

When Fighter throw Fléchette last sprite before explosion fall through floor
And "adjust sprite clipping" doesnot affect to this. always, never(all time), smart - all other values not work
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Gez
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Re: [1.4.8] Bug: HeXen - Fighter Fléchette

Post by Gez »

Fixed in r874. Use the new "smarter" clip adjustment method, and/or change the gl_sclipthreshold CVAR to a value greater than 11.0.
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RaVeN
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Re: [1.4.8] Bug: HeXen - Fighter Fléchette

Post by RaVeN »

Thanx =)
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