Barrels and bullet boxes get vertically compressed.

Stimpacks get horizontally compressed.

r1000 and earlier work correctly.
Moderator: Graf Zahl
Ceeb wrote:By the way, I'm using GZDoom r1004, the very latest. Although this isn't the place for GZDoom bugs, I'm having some weird problems with that version, too... Sprites are being scaled incorrectly (like, the armor helmets are tiny, random sprites are compressed vertically or horizontally) and for some reason, my wheel textures, scaled up, are shoved into the floor much further than they look in DB2.When it rains it pours...
Either way, can someone look into the problems I listed?