I'm sure you've heard many people try and suggest adding a vertical spread to custom missiles (fired, or enemy fired), but I'd like to at least see it here where my feature suggestions will be heard.
So how about it? (I tried adding it myself, and I was completely lost )
Last edited by Inuyasha_989 on Sat Nov 12, 2005 19:45, edited 1 time in total.
Can already be done for player weapons unless I am wrong. Check the ZDooM Wiki just incase. As for enemies it would be a great idea. The Cyberdemon alone looks gay as hell firing the rocket from his waist.
So with aimmode 1 the shot fires in a straight line with no z-height changes regardless of spawnheight? (like the chaos serpents in Hexen) Or is that aimmode 2 with 0 pitch?