Fullscreen on wrong monitor

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SlayeR
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Joined: Wed Aug 31, 2005 6:23
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Fullscreen on wrong monitor

Post by SlayeR »

I have a dual-monitor setup, and when run in fullscreen, gzdoom opens on the secondary monitor instead of the primary. Not sure why, every other opengl/d3d application will open on the primary monitor if run in fullscreen, so it's definitely a gzdoom thing.

Windows 7 + nvidia, btw.

Edit: heh, didn't know about the adapter cvar. The thread can be deleted.

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