Weird 3D floor+vertex slope bug

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Moderator: Graf Zahl

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DoomerMrT
Posts: 91
Joined: Thu Aug 09, 2007 19:07

Weird 3D floor+vertex slope bug

Post by DoomerMrT »

So I made a lake using vertex slopes but ingame some water chunks are missing.

This is what I see in the editor:
Spoiler:
And from ingame:
Spoiler:

Sector tags are correct, height is correct as you can see in the editor. Demo map on request, in pm.
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Graf Zahl
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Re: Weird 3D floor+vertex slope bug

Post by Graf Zahl »

I guess you made it so that the water only covers part of some sectors. That won't work.

You cannot have any intersecting sector planes of any kind.
DoomerMrT
Posts: 91
Joined: Thu Aug 09, 2007 19:07

Re: Weird 3D floor+vertex slope bug

Post by DoomerMrT »

This is a wireframe screenshot from the editor, all of those small sectors have the 3d floor's tag:
Spoiler:
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Enjay
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Re: Weird 3D floor+vertex slope bug

Post by Enjay »

Yes, but the point is that if the deep water is at a level where it does not either fully cover, or fully expose, a slope (eg the water level being half way up a slope) then rendering problems are likely to happen. The same limitation was discovered during the production of "Paranoid".
DoomerMrT
Posts: 91
Joined: Thu Aug 09, 2007 19:07

Re: Weird 3D floor+vertex slope bug

Post by DoomerMrT »

Ah thats too bad :( I'll have to find an other way to make a natural looking lake then :|
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