Hello,
I have the same problem as shadow1013, mentionned in this thread :
http://www.doomworld.com/vb/source-port ... renderers/
My (old) PC :
Pentium 4 HT
GeForce 7600 GT
2 Go RAM
Debian "squeeze"
Driver nvidia 290.10
I have the "debian.drdteam.org" repo actived and KDiZD 1.1.
(Note that the same game works good with ZDoom 2.5.0)
The game starts for a few seconds, I hear the first sounds, then the time to see the first images after the introduction : BAM !
Terminal says :
*** Fatal Error ***
Address not mapped to object (signal 11)
Generating zdoom-crash.log and killing process 1681, please wait... sh: gdb: not found
/usr/bin/gzdoom: line 3: 1681 Erreur de segmentation LD_LIBRARY_PATH=/usr/games/gzdoom /usr/games/gzdoom/gzdoom $*
And strangely, the sound continues to be played.
The zdoom-crash.log :
Thank you for your attention,
Jean-Charles
[1.5.06] Bug with KDiZD 1.1 on Debian
Moderator: Graf Zahl
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: [1.5.06] Bug with KDiZD 1.1 on Debian
... and your crash log is as useless as his. I need one from a debug build with a stack trace to see where it crashes.
-
- Posts: 5
- Joined: Sun May 16, 2010 12:29
Re: [1.5.06] Bug with KDiZD 1.1 on Debian
I wanted to continue my investigations, but it's no longer necessary : no more crash with recent update to gzdoom_1.5.06.1281. Game works, I can play KDiZD levels without problem.
Thanks for your great job.
Bug resolved ?
Thanks for your great job.
Bug resolved ?
- Gez
- Developer
- Posts: 1399
- Joined: Mon Oct 22, 2007 16:47
Re: [1.5.06] Bug with KDiZD 1.1 on Debian
Thanks for reporting back. 
