[not a bug] Weapon offsets don't work
Moderator: Graf Zahl
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[not a bug] Weapon offsets don't work
The OFFSET (x, y) feature is broken in weapon animations. (the one that creates offsets like in some Hexen weapons)
- Graf Zahl
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- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
I just tested it and it works as it should in Hexen.
One important thing: A zero-offset means to keep the previous one! So to reset it to its original position (or use a real zero offset) is to use 1 instead.
Furthermore, A_WeaponReady kills any offset so you can't use them in the ready sequence. You can't also use offsets in the lowering and raising sequence because they use the weapon offset for themselves.
Sorry but you have to blame Raven for this crap.
One important thing: A zero-offset means to keep the previous one! So to reset it to its original position (or use a real zero offset) is to use 1 instead.
Furthermore, A_WeaponReady kills any offset so you can't use them in the ready sequence. You can't also use offsets in the lowering and raising sequence because they use the weapon offset for themselves.
Sorry but you have to blame Raven for this crap.