Oh, thats not really the start. The window section of that map was my first idea, and is unchanged since then. In the map before, you could see a wasteland only, and the map progresses in the opposite direction.
What i really need is more variety in the city textures. In nearly all games, even in those with more advanced engines, like Duke Nukem 3D, the lack of variety in city-style textures made them a little bland.
Later i will need some detail stuff, like signs and stuff like the middle textures in my window section. And, as i mentiuoned before, two or three different palm tree sprites would be nice.
I will try to make some textures by myself, hope i get some nice stuff done.