Code: Select all
Texture DECAL1, 30, 30 {
XScale 4
YScale 4
Offset 15, 15
Patch DECAL1, 0, 0
}

2. If you press a switch in the middle of the room, GZDoom will crash (switch calls a script that does 100 damage to a player). This doesn't happen in ZDoom r3818. Custom player class is used, so I suppose that's what causing it.
Code: Select all
ACTOR TestPlayer : PlayerPawn
{
Speed 0.7
Health 100
Radius 16
Height 56
Mass 100
PainChance 255
Player.DisplayName "TestPlayer"
Player.StartItem "TestPistol"
Player.StartItem "Clip", 50
Player.viewheight 45
Player.attackzoffset 20
}