Built-in rocket trail sprites

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Nash
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Built-in rocket trail sprites

Post by Nash »

How do I enable them?

You see, it used to always work automatically. Then something really f#@ked up happened, DoomBuilder deleted the INI file for my GZDoom.

Now when I run it, the rocket trails don't show up anymore. I tried fiddling with the rocket trails option in the options menu, but it still won't show up.

How do I get them to appear again?
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Graf Zahl
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Post by Graf Zahl »

type 'toggle sv_rocketsmoke' at the console.

The menu option is currently missing.
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Post by DoomRater »

Youshould build it into the current Rocket Trails menu option. "No", "sprites", "particles", "Srites and particles".
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