When placing a model under a 3d floor, it takes the same brightness as the normal sector.
Expected: The same behavior as sprites.
Models are not affected by shadow below 3d floor
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Re: Models are not affected by shadow below 3d floor
Yes, unfortunately this is a known limitation with models in GZDoom. 
Incidentally, you can actually get the same effect with sprites if you switch on the XY billboarding option.

Incidentally, you can actually get the same effect with sprites if you switch on the XY billboarding option.