I had trouble to build revision 1532 which I've took from here:
http://mancubus.net/svn/hosted/gzdoom/trunk
Source file a_morph.cpp didn't build due to usage of 2 methods before they were defined. So, I have added method prototypes at the beginning of the source file, like this:
Code: Select all
#include "info.h"
// .... more includes....
#include "farchive.h"
static FRandom pr_morphmonst ("MorphMonster");
void EndAllPowerupEffects(AInventory *item); // one
void InitAllPowerupEffects(AInventory *item); // two