Actor Hits Ceiling
Moderator: Graf Zahl
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Actor Hits Ceiling
How do I get "Actor Hits Ceiling" work on 3d floors? I can't get it to work =/
Or is it even possible?
Or is it even possible?
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I would highly doubt that it would work because (and i am not positive on this, so graf can correct me if i am wrong) the "ceiling" of the 3d floor is not a ceiling in the sense of how gzdoom sees it. The only thing that might work is "Actor hits fake floor" but I do not know if that only works with transfere heights. It is something you might just try. And if that does not work then it would be a good feature for graf to add.
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Oh yes, Valve practically invented the rearranging of inanimate objects in first person shooters.
Edited to make wildweasel's post look n00b.
Edited to make wildweasel's post look n00b.
Last edited by Ixnatifual on Wed Nov 23, 2005 12:31, edited 2 times in total.
- wildweasel
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Think again. Imabayashi-sama demands respect.Ixnatifual wrote:Oh yes, Valve practically invented the rearranging of inanimate objects in games.
[edit] On that note...it would be awesome to have a ZDoom-based Sokoban game.
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