July 31st Git build - brightness issues

Bugs that have been resolved.

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Enjay
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Re: July 31st Git build - brightness issues

Post by Enjay »

OK, glad the sky is resolved and thanks for looking at the other one too. Suddenly it makes sense. Every time I've seen this teleport effect, it's been when I have set up a teleport that has a camera texture nearby showing where the teleport will take you. I just never made the link.

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http://forum.zdoom.org/viewtopic.php?f=2&t=47387
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