http://doomrealm.mancubus.net/1024/1024.zip
I was just having a quick look through the maps before playing them proeperly and got a crash on map02. I had just climbed some steps up a cliff, heard the hell-knight at the top make it's wake-up noise and then got the attached crash. I played a second time and the crash didn't happen.
Also, on map 15 I noticed a rendering problem. I'm going to guess it's done by a trick that is hard to support with OpneGL, but I thought it worth posting anyway.
[fixed]1024 Congestion - a couple of problems
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