HudMessage CameraTexture ignores HUDMSG_ADDBLEND

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Nash
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HudMessage CameraTexture ignores HUDMSG_ADDBLEND

Post by Nash »

It works correctly in ZDoom's software renderer, but in GZDoom OpenGL, it gets ignored.

Test file: https://www.dropbox.com/s/epih6ffyex316 ... t.pk3?dl=0
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Graf Zahl
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Re: HudMessage CameraTexture ignores HUDMSG_ADDBLEND

Post by Graf Zahl »

fixed.
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