Here is a bug report for the version 1.9.0
http://www.arcade-history.com/temp/CrashReport.zip
It crashes at start here...

Moderator: Graf Zahl
Sorry, not familar with this forum.Graf Zahl wrote:Why do you report a bug in the news thread? There's a special forum for that. In any case, this one's for _mental_, it's in a function I don't know what it's there for. (ProcExtsFromExtString)
For some reason glGetString(GL_EXTENSIONS) returns NULL (no drivers installed? core profile only?)Graf Zahl wrote:In any case, this one's for _mental_, it's in a function I don't know what it's there for. (ProcExtsFromExtString)
I don't have a graphic card, I run the integrated Intel HD graphics (i3) with the latest Windows 10 WHQL drivers installed. Gzdoom 1.8.x and latest Zandronum (in gl mode) work fine._mental_ wrote:For some reason glGetString(GL_EXTENSIONS) returns NULL (no drivers installed? core profile only?)Graf Zahl wrote:In any case, this one's for _mental_, it's in a function I don't know what it's there for. (ProcExtsFromExtString)
Alexis, what's your graphics card?
I tested the test build and it crashes. And this time, I can't generate a new Crash Report since the test build is crashing and closing itself._mental_ wrote:Alexis, I don't access to any CPU of the generation you have. Although I made a test build to check if I got the problem right.
That's pretty bad. It's not so easy to fix something without the hardware in questionAlexis wrote:I tested the test build and it crashes. And this time, I can't generate a new Crash Report since the test build is crashing and closing itself.
The two are crashing, here are the reports:
I see. I'm trying to find the last version that works. Are you sure that 1.8.10 doesn't crash?Alexis wrote:The two are crashing
Yes, 1.8.10 works here. I just re-tried it._mental_ wrote:I see. I'm trying to find the last version that works. Are you sure that 1.8.10 doesn't crash?Alexis wrote:The two are crashing