I think is occurs whenever it switches into software rendering mode. I can't descirbe it that well, and it doesn't show up in screenshots (?). The closest I could get was to switch to non-fullscreen and use printscreen to get an image.
It goes away if I change resolutions, but isn't resolution dependant as I can switch back to the resolution it occured in.
It happens if I switch from opengl to software while in fullscreen. It doesn't happen if gzdoom is windowed. It also happens when starting gzdoom again after being closed properly to save it's being in software mode.
The logfile should tell you what specs of hardware are present. The drivers are up to date as far as I know.
Hopefully this is enough information and it's also coherent enough. If it doesn't make sense, it's because I haven't slept in awhile.
[v 0.?.?? - 0.9.21] (system specific?) rendering error
Moderator: Graf Zahl
- chopkinsca
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- Joined: Thu Dec 29, 2005 8:09
[v 0.?.?? - 0.9.21] (system specific?) rendering error
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- Graf Zahl
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