[multiple feature suggestions]

Moderator: Graf Zahl

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Epoch
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[multiple feature suggestions]

Post by Epoch »

Graf, when are you planning to add a pitch parameter for A_Firecustommissile? I see you've already added one to A_custommissile, and I really need a player-usable version for my grenade launcher.

Oh, and can you add an "Allow crouching" dmflag? that would be really useful if a designer makes a level where you shouldn't crouch, so they can force no crouching in ACS.
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justin023
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Post by justin023 »

It would be better as a DMFLAG2 since there are only 4 of them. Forcing no crouching would best be a MAPINFO flag like forcing no falling damage is.
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Epoch
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Post by Epoch »

Actually, that's a good idea.

But when will Graf add the pitch thing?
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Graf Zahl
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Post by Graf Zahl »

I have said repeatedly that A_CustomMissile with aimmode 2 can be used on weapons and therefore I won't add it to A_FireCustomMissile.
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Deathsong12
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Post by Deathsong12 »

Graf Zahl wrote:I have said repeatedly that A_CustomMissile with aimmode 2 can be used on weapons and therefore I won't add it to A_FireCustomMissile.
Okay, but it completely removes the player's ability to aim. It would make a lot of people happy if you could calculate pitch using the line of the player's aim as the xy plane instead of the actual xy plane.
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Epoch
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Post by Epoch »

My thoughts exactly.
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DoomRater
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Post by DoomRater »

You have no idea. And how about for the TossGrenade functionality as well? What I like about A_TossGrenade is that the velocity of the player is added on as well, but the lack of pitch calculation has kept me from using it. Of course it would have to be an option that can be toggled...

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