[won't change]File loading order - problem when using a cfg?

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[won't change]File loading order - problem when using a cfg?

Post by Enjay »

Maybe a "feature" rather than a bug, but I thought I'd check.

With my Overlord WAD, I noticed a problem with the green key. This is, of course, really a blue skull with altered sprites. I also added a doomdefs entry to give it a green dynamic glow, rather than a blue one. I also have a lights definition I dl'd from these forums sitting in my skins folder. If I load Overlord by normal means, the green light shows around the green key. If I use the batch file I provided with the level - which loads the WAD via a pullin instruction in a cfg file when I get to the green key, it has a blue glow around it.

So, it seems that the load order is somehow changed when using pullin and WADs in the skins folder get loaded after the "pulled in" WAD (the console confirms this). Surely it should be the other way around?

I haven't had a chance to check with 0.9.22 yet.


BTW, I just uploaded a minor change to Overlord. Not sure when it will get transferred to /newstuff. It involves minor changes to the text file, a bit of tidy-up on the Thompson sprite, a few added lumps and a few new areas and new logic added to make the last couple of minutes of the level a bit more interesting (so the final bunker area has changed slightly).
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Post by Graf Zahl »

Admittedly the pullin stuff is done at an incorrect spot. But you have to ask Randy to change it. This is code I have no desire to mess with. Best change your batch to load the map normally.
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Post by Enjay »

Graf Zahl wrote:But you have to ask Randy to change it.
OK, posted at Zdoom.
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Post by Enjay »

Rather than start a new thread...

It seems the Berlin mirror has been updated. If anyone wants the updated (and hopefully final) version of Overlord, it can be found at:

ftp://ftp.fu-berlin.de/pc/msdos/games/i ... o/njol.zip

The changes are fairly minor, as I said above, the main noticable difference will be that there is a little extra fight right near the end.
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