[fixed]Coloured blood and ripper projectiles

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Enjay
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[fixed]Coloured blood and ripper projectiles

Post by Enjay »

I think this only applies to ripper projectiles - I have no normal projectiles in the mod I was testing this with.

I also think I may have seen this elsewhere, but I couldn't find it. So sorry if it's a repeat.

If a DECORATE monster uses coloured blood (I have different monsters with green, brown and grey blood) ripping projectiles still produce red blood.

It was quite hard to see, the mod is quite dark, but I think both the particle form of blood and the sprite form are red when using ripping projectiles even when the monster normally bleeds another colour. I think the blood decals, however, were the correct colour.
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Graf Zahl
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Post by Graf Zahl »

Fixed. I never realized that the actor passed to P_RipperBlood was the projectile and not its victim.
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