I'm sorry that I didn't use the latest version, but I suspect the newer version will exhibit this bug as well.
Once transition from Map02 to Map34, there is a chance that GZDoom crashes between flipping the end switch (to end the game of course) and when you quit the game while watching the mini-spoiler sideshow..
I'm also using the latest version of the WAD, but I doubt it has anything to do with the WAD because it crashed with an earlier version of the WAD...
I believe it is some stack/memory problem...
[0.9.26] Day of the Acolyte Crash
Moderator: Graf Zahl
-
- Posts: 233
- Joined: Sat Oct 29, 2005 0:40
[0.9.26] Day of the Acolyte Crash
- Attachments
-
- CrashReport.tar.gz
- (3.74 KiB) Downloaded 48 times
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
-
- Posts: 233
- Joined: Sat Oct 29, 2005 0:40