I'm sorry that I didn't use the latest version, but I suspect the newer version will exhibit this bug as well.
Once transition from Map02 to Map34, there is a chance that GZDoom crashes between flipping the end switch (to end the game of course) and when you quit the game while watching the mini-spoiler sideshow..
I'm also using the latest version of the WAD, but I doubt it has anything to do with the WAD because it crashed with an earlier version of the WAD...
I believe it is some stack/memory problem...
[0.9.26] Day of the Acolyte Crash
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[0.9.26] Day of the Acolyte Crash
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- GZDoom Developer
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