Platform_perpetualmove variant for 3dfloors

Moderator: Graf Zahl

Locked
User avatar
Epoch
Posts: 69
Joined: Sat Nov 05, 2005 14:38
Location: Somewhere

Platform_perpetualmove variant for 3dfloors

Post by Epoch »

Is it possible to create a version of Platform_perpetualmove that would move the floor and ceiling simultaneously? I have had trouble with this function when I tried to use it for 3d floors. The underside of the floor (the floor of the dummy sector) moved while the ceiling did not.

Could you add a variant of the special, or perhaps another boolean variable to make it move the ceiling of the dummy sector as well?
User avatar
DoomGuy
Posts: 47
Joined: Tue Apr 25, 2006 4:02

Floor/Ceiling Raise

Post by DoomGuy »

In the editor I use (DeePsea v12.13) there is an option in the "Floor Raise" menu item called : Floor&CeilingLowerVal + Tag-Speed-Height (type 95) and another one called Floor&CeilingRaiseVal + Tag-Speed-Height (type 96) . Set up your switch or walk line and tag the 3-D model sector (the one outside the map). It works great for me. The only draw-back is that, if you make it a 'repeatable', the platform (3-D floor) will go down into the floor or up into the ceiling. Of course, clicking the appropriate switch will bring it back up (or down).
User avatar
Shinjanji
Posts: 198
Joined: Sun Nov 06, 2005 16:45
Location: Pennsylvania, USA

Post by Shinjanji »

I would just use scripts instead.
User avatar
Eriance
Posts: 150
Joined: Wed Mar 29, 2006 19:36
Location: Everywhere and nowhere
Contact:

Post by Eriance »

Shinjanji wrote:I would just use scripts instead.
Script is the best way, IMO. It only takes 2 lines per sector. And plus, it allows a lot more control.
User avatar
DoomGuy
Posts: 47
Joined: Tue Apr 25, 2006 4:02

Scripts?

Post by DoomGuy »

Seems like it would be a lot easier to set a line and tag a sector, but you've piqued my curiosity..... I am all for 'more control'. Could someone give an example of the scripting for raising and lowering a 3-D floor? Where does it go once you've written it? I have some experience writing scripts but a lot of this stuff is new to me. So I'm always willing to learn.....

PS,

Is there any way to put a 3-D floor over the top of another 3-D floor?
User avatar
chopkinsca
Posts: 183
Joined: Thu Dec 29, 2005 8:09

Re: Scripts?

Post by chopkinsca »

DoomGuy wrote: Is there any way to put a 3-D floor over the top of another 3-D floor?
Yes, just create another control sector with a 3d floor at a different height.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

The linked sector feature should resolve this old suggestion.
Locked

Return to “Closed Feature Suggestions”