Yeah, but this happened independently and a few hours after Torm's map changesGraf Zahl wrote:I don't think the new map is representative. What's up with the trees? In the old version the map was full of trees, in the new one they only pop up when the player is extremely close. Have you tried to optimize here?
https://github.com/Realm667/WolfenDoom/ ... fbef3c4111
https://github.com/Realm667/WolfenDoom/ ... a098ab8934