Shizism: The new Direction towards the project

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DefconRazor32
Posts: 45
Joined: Wed Jun 17, 2009 3:33

Re: Shizism: The new Direction towards the project

Post by DefconRazor32 »

I was saving money, so far my PC is still down, but i'm planning to get it fixed around july or august due to funding issues. I'm only able to post now cause i have my nintendo wii console on, but it's browser sucks buttmunch cause i have to re-edit any posts. I can't wait till i get my pc running soon then i can finish updating all my stuff i haven't finished including this project and my skulltag projects.
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Psycho
Posts: 15
Joined: Wed May 27, 2009 22:37

Re: Shizism: The new Direction towards the project

Post by Psycho »

Good to hear from you defcon! Lets hope you get you pc up and running to finish up Shizism. Looking forward to it.
Hey Ds201.

Spoiler:
DefconRazor32
Posts: 45
Joined: Wed Jun 17, 2009 3:33

Re: Shizism: The new Direction towards the project

Post by DefconRazor32 »

I'm far from done on this project. I personally think once i get back on my pc i got big catching up to do. I seen lots good texture sets poping up from Realm667 site that have sprung up from the past few month's. I been wanting to create certain locales like a garden area and few other things. I have a few more weeks left and i plan to get it up and running during the beginning of August which is when my birthday comes around. I won't get anything done till it's up and running.
DefconRazor32
Posts: 45
Joined: Wed Jun 17, 2009 3:33

Re: Shizism: The new Direction towards the project

Post by DefconRazor32 »

I know this may seem sudden and outta the blue. I'm shutting down this project. I have been working on a new texture pack for doom 2 and i been working on it more then this since i got my "PC" back and running. I will post it on my second project soon since many failed but this one will be more fulfilling to me. I'm creating new textures that are both non gl and open gl. I also kept getting mappers block and lost my interest from that too cause the mappers writing block kept getting me frustrated and i wanted to make this project more interesting not a hyped up project that was prone to failure. I also had to shut down this project as i lost trace of where i left off from and i forgot all my scripting and tagged sectors, four months of offline ruined this project so much that i must finish the new project i started, I'm sorry if this project died. :cry: I hope you all know I'm leaving the topic still open on anyone who has any thoughts or discussion on this project. Psycho I enjoyed you for keeping me informed and helping me, and everyone who posted and showed they liked my work.

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