If I start GZDoom with DOOM2.WAD alone it works fine. If I start it with
Sacrifice in Blood it starts the level, a demon starts to run towards you and then I get the "send error to microsoft" dialog. (Bizzarely, the music is still playing OK while I wait to send or not send the error report, so it isn't completely stuffed). This error does NOT happen with 0.9.27, I played about halfway through it with that and no problems. Since microsoft don't let you capture the error report contents, here's a screenie:
It's probably not a rendering bug, and may even be a duplicate of the TNT crash, but for the record, I still have the crappy old Radeon Mobility 7500 and this is with the updated r_opengl.dll that Graf posted here a few hours ago.