[Added] Vertical Fade Gradient not in OpenGL

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Tormentor667
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[Added] Vertical Fade Gradient not in OpenGL

Post by Tormentor667 »

Okay, another shot with some Software/OpenGL oddity. The vertical FADE Gradient of TNT4 is working in Software Mode but not in OpenGL Mode, seems just like the Fade effect isn't applied!
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(also TNT4 MAP02)
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Graf Zahl
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Post by Graf Zahl »

No, it isn't. I can look into it for ZDoom's transfer type but right now it is remapping that to a standard 3D light plane and those don't have their own fog.
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Post by Tormentor667 »

So any way how I can fix it or are you going to fix this on your own?
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Post by Graf Zahl »

As I said, I'll look into it. I'll let you know as soon as possible.
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Post by Tormentor667 »

Thx alot!
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Post by Graf Zahl »

Well that was easier than expected.
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Post by Tormentor667 »

Good to hear :)
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