Figured I'd put it here, too, because things happen quicker here, and if it ends up in GZdoom, chances are it will end up in zdoom (And likewise...)
I'd like to recommend a new property for Projectiles: Blastforce. It would define how far back an enemy would be pushed when it is hit.
Why? Well, currently, this property can only be set by changing a property in the weapon's decorate code (I think it's kickback.) This means that it's useless for monsters. I want to make a monster shoot a projectile that deals low damage but knocks the player far away, and I can't figure out how to do that.
Suggested New Projectile: Blast Force
Moderator: Graf Zahl
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