Hi-res textures path

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Devan
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Joined: Tue Jun 06, 2006 15:43
Location: Lithuania

Hi-res textures path

Post by Devan »

Where to put Hi-res certain hi-res textures? For example, skies are different in Ultimate doom, doom 2, plutonia and tnt, but the files names are same. So, where to put certain textures for different doom versions?
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BlazingPhoenix
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Post by BlazingPhoenix »

You could always rename them and copy-paste the mapinfo from the site I guess...or from gzdoom.pk3.
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Enjay
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Post by Enjay »

This seems to work for me...

[gzdoomdir]\Textures\Doom\ (all general textures here)

[gzdoomdir]\Textures\Doom\Doom1 (all Doom1 specific textures here)

[gzdoomdir]\Textures\Doom\Doom2-plut (all Plutonia specific textures here)

[gzdoomdir]\Textures\Doom\Doom2-tnt (all TNT specific textures here)
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