Ice chunks

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Enjay
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Ice chunks

Post by Enjay »

For GZdoom at least, I suggest using the attached ice chunk graphics rather than the ones currently in gzdoom.pk3 (or your own remake of them if you wish). They're just the same as the ones in the current pk3 except they are using their original Hexen colour values. Every time I see those stray pale blue pixels from the Doom palette they annoy me and with GZdoom applying a nice pupley hue to the frozen enemies, these pngs tie in a bit better IMO. Offsets already set to suit GZdoom. I've pite them in a sprites sub-dir, so just load them up and see if you prefer them.
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Graf Zahl
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Post by Graf Zahl »

Done. I also copied them into ZDoom's project because those stray pixels were as annoying there.
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Marty Kirra
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Post by Marty Kirra »

Wait, do .png's work in ZDoom has well? Has in, their own pallette?
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wildweasel
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Post by wildweasel »

They work - but ZDoom converts them into the PLAYPAL palette, so the benefits of using PNG are far less (in other words, the only reason you'd want to use PNG in a ZDoom project is for compression).
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Graf Zahl
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Post by Graf Zahl »

Or in this case to have graphics that work with all games and adjust to the current palette.
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Post by AFADoomer »

There can still be issues in ZDoom, though... I had to include PLAYPAL and COLORMAP in my wolf3d .pk3 because the shades of cyan (doors, weapons) all turned to shades of green and gray, and the PC-13 screen in the title sequence was lavender. Every other color was correct.

It works fine in GZDoom, though, of course.


Maybe I'm missing something?
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Post by Enjay »

Zdoom will use the best match from the active playpal lump it can find for graphics in png format. If lavender is the best match it can find, that's what you'll see.

Graf's point was that these png ice sprites can end up being used in any of the supported games. Because they are png graphics, Zdoom will find the best palette match for them from whichever playpal is active (be it Doom, Heretic, Strife or even a custom one) and make the best match. Hopefully, this will allow the same graphic to look reasonably good regardless of which game is being played. GZdoom, of course, just uses the palette from the graphic itself with no need to match it to the current playpal. So, if you want your Wolf title screen to show up in Zdoom in the right colour, you will need a custom playpal.

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