[fixed] 1024x576 resolution question
Moderator: Graf Zahl
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[fixed] 1024x576 resolution question
How come that resolution in OpenGL mode does squash the image instead of giving me more screen?.
- NeoHippo
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You have to admit, to expect a game designed for a 4:3 aspect ratio to play visually correct at a 16:9 aspect ratio, is a bit of a stretch. 

Last edited by NeoHippo on Mon Aug 07, 2006 22:45, edited 1 time in total.
TAtL, tU, aE
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- Graf Zahl
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- Posts: 18
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- Graf Zahl
- GZDoom Developer
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- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
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