Actor box viewing

Moderator: Graf Zahl

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Cutmanmike
Posts: 482
Joined: Sat Sep 03, 2005 23:34

Actor box viewing

Post by Cutmanmike »

If you've used Doom builder in 3d mode you've bound to have seen the bounding box on things. Would this be hard to put into GZdoom has a console command prehaps? Often, I'd like to check the boxes of projectiles, monsters etc without having to go into Doombuilder.

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