Sprite disappearance when billboard turned on

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
User avatar
Nash
Developer
Developer
Posts: 1226
Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Contact:

Sprite disappearance when billboard turned on

Post by Nash »

Nash wrote: When you look fully (100%) up or down and fire your plasma rifle or BFG (or any projectile weapon), the sprite isn't visible.

Shift your pitch a little and they will appear.
Torr Samaho wrote: Interesting finding, but this has nothing to do with the billboard feature and also happens in GZDoom. Just fire a few plasma shots, freeze the game and fly above them looking nearly straight down. The plasma sprites near you crosshair vanish.
Nash wrote: You're right. I'll post report this bug at the GZDoom forum then.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

Actually this was done intentionally because otherwise you'd see the projectile overlaid over the weapon sprite in its first frame.
User avatar
Nash
Developer
Developer
Posts: 1226
Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Contact:

Post by Nash »

Right, that whole depth testing business...
CSonicGo
Posts: 39
Joined: Sun Apr 02, 2006 3:35

Post by CSonicGo »

Graf Zahl wrote:Actually this was done intentionally because otherwise you'd see the projectile overlaid over the weapon sprite in its first frame.
this is due to the shots originating from the player itself, and not the "gun", right?
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

Precisely. The missile is spawned at the player's center.
User avatar
Nash
Developer
Developer
Posts: 1226
Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Contact:

Post by Nash »

Would it be possible to sort of hack around this by making the very first frame invisible and then making it appear again like in the very next tic? I don't know how the engine works... just tossing some ideas around...
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

Should be a little better now.
Locked

Return to “Closed Bugs”