I use 3d model of steps combined with 3d floor. The 3d model it's only use to show steps (it hasn't got no height or radius and it's nonsolid) the 3d floor is using to fake you could climb the steps (of course alpha channel of the 3d floor is 0). Problem is when you look on it in certains angles the 3d model is DISSAPEARING. It's not happens when I use 3d models without 3d floor).
I shows these all on short movie at adress: http://youtube.com/watch?v=aBMMGVyyl1A
At movie the 3d floor has 200 alpha channel to show where is it located, and I show the 3d model combined with 3d floor (when bug appears) and without 3d floor (where everything is o. k. ).
Here I put DECORATE and MODELDEF:
ACTOR STEPS 23003
{
+NOGRAVITY
States
{
Spawn:
POSS A -1
Stop
}
}
Model STEPS
{
Path "models/MAP_OBJECTS"
Model 0 "STEPS.md3"
Skin 0 "STEPS.jpg"
Scale 0.8 0.8 0.8
FrameIndex POSS A 0 0
}
P.s. Of course it's simple version of this combination but the bug appears too, in full version I use 3d floor for rails too but the problem is this same.
Cheers!
P.s. 2 Oh, I know, Graf you don't interested in 3d models too much but I'm only interested is some way to fix it or not
