Line_AlignFloor in 1.1.02

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Reinchard
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Line_AlignFloor in 1.1.02

Post by Reinchard »

Does someone know why function "Line_AlignFloor" in older versions work fine, but in 1.1.02 does not act correctly?
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chopkinsca
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Post by chopkinsca »

any example of how it doesn't work? Maybe comparative screenshots?
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Reinchard
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Post by Reinchard »

V1.0.29 (1.0.30 have screenshot bug) looks cool:

Image
Image

But the same function in V1.1.02 don't work correctly:

Image
Image
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Azure Agony
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Post by Azure Agony »

Post example wad.
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Reinchard
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Post by Reinchard »

Read subject of this topic. Just try this function in latest version, nothing simpler.
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Enjay
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Post by Enjay »

I usually use Sector_SetFloorPanning, Sector_SetCeilingPanning and Sector_SetRotation to shove sector flats around.
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Remmirath
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Post by Remmirath »

Me too...and panning never gets wrong... :wink:
SoulPriestess wrote:Good job, Morpheus! You are teh awesum!
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Graf Zahl
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Post by Graf Zahl »

Azure Agony wrote:Post example wad.
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Reinchard
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Post by Reinchard »

Enjay wrote:I usually use Sector_SetFloorPanning, Sector_SetCeilingPanning and Sector_SetRotation to shove sector flats around.
And this is good idea :)
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