full png alpha support for model skins
Moderator: Graf Zahl
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full png alpha support for model skins
is it really to make a normall alpha support for png and tga skins? As for me i need it for muzzle flashes for weapon models.. *???*
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As I mentioned earlier, full alpha support requires depth sorting of the triangles. At least at the moment I can't be bothered to write an algorithm for this from scratch, because it's like reinventing the wheel. Countless implementations already have to exist. If somebody can point me to a ready to use C++ implementation, I'll have a look at it.
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