[1.0.15] Texture Problems

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
User avatar
Tormentor667
Stronghold Team
Posts: 3555
Joined: Sun Nov 13, 2005 23:15
Location: Germany
Contact:

[1.0.15] Texture Problems

Post by Tormentor667 »

I get random texture errors with the latest official version of GZDoom, it just looks like the "Disable Textures" mode is used for several parts of the map and randomly switches on and off depending on the angle and distance I am standing relative to these "texture-less" structures:
Image
Image
Image
Image
Image
Image
It seems to occure more often on
  • Additive translucent mid textures
  • Floor and ceiling mirrors
  • Sectors seen through portals
  • Skyboxes
  • Horizon lines
I have a nVidia Geforce 8500 gfx card with the latest stable drivers from the official nvidia page. If you need anything more, just ask.[/list]
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Post by Graf Zahl »

Does this also happen with the latest SVN build? There were some changes to texture handling since 1.1.5.
User avatar
Tormentor667
Stronghold Team
Posts: 3555
Joined: Sun Nov 13, 2005 23:15
Location: Germany
Contact:

Post by Tormentor667 »

Yeah, it works in 233, so consider this to be solved :)
Locked

Return to “Closed Bugs”